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  • Programming language — lists Alphabetical Categorical Chronological Generational A programming language is an artificial language designed to communicate instructions to a machine, particularly a computer. Programming languages can be used to create programs that… …   Wikipedia

  • Object-oriented programming — Programming paradigms Agent oriented Automata based Component based Flow based Pipelined Concatenative Concurrent computing …   Wikipedia

  • Constraint logic programming — Programming paradigms Agent oriented Automata based Component based Flow based Pipelined Concatenative Concurrent computing …   Wikipedia

  • Generic programming — is a style of computer programming in which algorithms are written in terms of to be specified later types that are then instantiated when needed for specific types provided as parameters and was pioneered by Ada which appeared in 1983. This… …   Wikipedia

  • ML (programming language) — ML Paradigm(s) multi paradigm: imperative, functional Appeared in 1973 Designed by Robin Milner others at the University of Edinburgh Typing discipline static, strong, inferred …   Wikipedia

  • Claire (programming language) — Claire Paradigm(s) multi paradigm: functional, object oriented (class based), rule processing, reflective Appeared in 1994 (1994) Designed by Yves Caseau Stable release …   Wikipedia

  • History of programming languages — This article discusses the major developments in the history of programming languages. For a detailed timeline of events, see the timeline of programming languages. History of Programming Languages The first programming languages predate the… …   Wikipedia

  • Flow-based programming — In computer science, flow based programming (FBP) is a programming paradigm that defines applications as networks of black box processes, which exchange data across predefined connections by message passing. These black box processes can be… …   Wikipedia

  • Class (computer programming) — In object oriented programming, a class is a construct that is used as a blueprint to create instances of itself – referred to as class instances, class objects, instance objects or simply objects. A class defines constituent members which enable …   Wikipedia

  • Template (programming) — Templates are a feature of the C++ programming language that allow functions and classes to operate with generic types. This allows a function or class to work on many different data types without being rewritten for each one. Templates are of… …   Wikipedia

  • Nice (programming language) — Nice is an advanced object oriented programming language. It features a powerful type system which can help eliminate many common bugs, such as null pointer dereferences and invalid casts, by detecting potential runtime errors at compile time;… …   Wikipedia

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